New footage showcased from The Legend of Zelda for Wii U
Published by Jack Taylor December 6, 2014 11:39 UTC
Shigeru Miyamoto and Eiji Aonuma have showcased brand new gameplay footage from The Legend of Zelda, which launches on Wii U in 2015.
Shown at the first annual edition of The Game Awards, streamed live from Las Vegas, the two Nintendo producers sat by a screen as Aonuma played The Legend of Zelda, showing brand new gameplay.
The footage revealed even more of the vast open-world gameplay the game will provide, as well as the return of the Sailcloth, which players can use to float from high places down to lower ground.
Epona returns in the game, and - in something noted by both producers - is very easy to control, with just minor control stick movements, and will naturally avoid trees and other obstacles.
When aiming arrows at enemies, Link can also jump off Epona to initiate a slow-motion movement, making it easy for players to aim with precision before shooting at enemies.
The Legend of Zelda has been confirmed for a 2015 launch worldwide.
NINTENDO ANNOUNCES DETAILS OF SOME 2015 GAMES, INCLUDING A NEW LOOK AT THE LEGEND OF ZELDA FOR WII U
Nintendo game designers Shigeru Miyamoto and Eiji Aonuma appeared via video at The Game Awards in Las Vegas on Dec. 5 to walk through some of the new game play of the Wii U installment of The Legend of Zelda franchise. Miyamoto and Aonuma showed off some visually stunning graphics, as well as the vastness of the world. Players can pinpoint locations on the map on the Wii U GamePad, which then appear as beacons in the game as an aid to navigation. The duo also showed off the gliding Sailcloth item, as well as how Epona, Link’s horse, does not need to be directed through every step of her path. Epona will avoid trees and obstacles, just as a real horse would do, leaving Link’s hands free to wield his sword or shoot arrows.
The public got its first look at Mario Maker for Wii U during the E3 video game trade show in June, and new details about the game, which lets users create their own Mario levels, were announced at The Game Awards. This includes the ability to tap the Wii U GamePad screen to change the look of the level design to a number of classic styles, including Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U. Each style includes game mechanics unique to the original game, such as ground-pound or wall-jump maneuvers. Players can integrate these mechanics into designs for the various titles featured in the game. This game will launch in 2015, which will be the 30th anniversary of the original Super Mario Bros. game.
Nintendo also revealed a March 13 launch date for Code Name: S.T.E.A.M. for Nintendo 3DS and announced a multiplayer mode that lets players compete against one another in local and online matches.
The event also featured performances from legendary Nintendo composer Koji Kondo. Nintendo won four awards, including Developer of the Year, Best Fighting Game for Super Smash Bros. for Wii U, Best Sports/Racing Game for Mario Kart 8 and Best Family Game for Mario Kart 8. Nintendo also congratulates its third-party partner Yacht Club Games, which won Best Independent Game for Shovel Knight, which is available in the Nintendo eShop on both Wii U and Nintendo 3DS.
To view the videos for The Legend of Zelda, Mario Maker and Code Name: S.T.E.A.M. that debuted at The Game Awards, visit www.youtube.com/nintendo. For more information about Nintendo, visit www.nintendo.com. For more information on The Game Awards, visit http://thegameawards.com/.
Source: Nintendo of America